DevOps & Infrastructure
Posté le 07/10/2026 à 14:28
How can I isolate multiple license-validation strategies behind one interface in a C++ application?
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I have a small C++/wxWidgets desktop application that may be distributed with different license policies.
For example, one build may allow unlimited use, while another may expire after a fixed date.
I want to avoid spreading license checks throughout the application, so I am considering keeping the validation behind a single LicenseManager interface.
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